

Portfolio
Game Design・Xiao Yun
This is Xiao Yun’s personal game-design website — I’m glad to meet you. Here, you can quickly get to know me, explore the games I’ve created, and read my personal introduction.

Click Me!

Portfolio
Game Design・Xiao Yun
This is Xiao Yun’s personal game-design website — I’m glad to meet you. Here, you can quickly get to know me, explore the games I’ve created, and read my personal introduction.

Click Me!

Portfolio
Game Design・Xiao Yun
This is Xiao Yun’s personal game-design website — I’m glad to meet you. Here, you can quickly get to know me, explore the games I’ve created, and read my personal introduction.

Click Me!

Board Game
Kitchen Showdown



VR Game
The Mushroom Trials



Rhythm Game
Celestial Beacons



Music Production
Music Production
Music Production
Inner Voice
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This is a song I created for my game Inner Voice. When players collect all the hidden items, the background noise is replaced with this song. Its main message is to encourage people to accept their own flaws and negative emotions. (The vocals were generated using AI tools, as my singing skills are limited.) You can click the play button below to listen
This is a song I created for my game Inner Voice. When players collect all the hidden items, the background noise is replaced with this song. Its main message is to encourage people to accept their own flaws and negative emotions. (The vocals were generated using AI tools, as my singing skills are limited.) You can click the play button below to listen
This is a song I created for my game Inner Voice. When players collect all the hidden items, the background noise is replaced with this song. Its main message is to encourage people to accept their own flaws and negative emotions. (The vocals were generated using AI tools, as my singing skills are limited.) You can click the play button below to listen
software
software
software
These are some of the tools I commonly use in game development. I wouldn’t say I’ve mastered them yet, but I’m continuously learning and improving my skills.
These are some of the tools I commonly use in game development. I wouldn’t say I’ve mastered them yet, but I’m continuously learning and improving my skills.
These are some of the tools I commonly use in game development. I wouldn’t say I’ve mastered them yet, but I’m continuously learning and improving my skills.
Video Game
This is my portfolio of four video games. You can click the buttons above to watch the videos, or click the links below to download the compressed portfolio package, which contains my portfolio PDF.
This is my portfolio of four video games. You can click the buttons above to watch the videos, or click the links below to download the compressed portfolio package, which contains my portfolio PDF.
This is my portfolio of four video games. You can click the buttons above to watch the videos, or click the links below to download the compressed portfolio package, which contains my portfolio PDF.
Board Game
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Multiple types of cards, dice, and items
Multiple types of cards, dice, and items
Multiple types of cards, dice, and items
0+
Total card count
Total card count
Total card count
Click the button below to download the PDF version of the card
Click the button below to download the PDF version of the card
Click the button below to download the PDF version of the card
Game Jam
Game Jam
Game Jam
My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.
My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.
My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.







































