About Maverick

About Me

HobbiesSkills

Outside of game development, I enjoy playing games, soccer, ultimate frisbee, and swimming. I also play the electronic keyboard. On campus, I’m actively involved in the swimming club, ultimate frisbee club, and the English drama club, and I’m also a member of the student union.

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About Maverick

About Me

HobbiesSkills

Outside of game development, I enjoy playing games, soccer, ultimate frisbee, and swimming. I also play the electronic keyboard. On campus, I’m actively involved in the swimming club, ultimate frisbee club, and the English drama club, and I’m also a member of the student union.

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About Maverick

About Me

HobbiesSkills

Outside of game development, I enjoy playing games, soccer, ultimate frisbee, and swimming. I also play the electronic keyboard. On campus, I’m actively involved in the swimming club, ultimate frisbee club, and the English drama club, and I’m also a member of the student union.

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Games I’ve Played

steam

steam

To draw inspiration and study game mechanics and design approaches, I have played a wide variety of games, including online games, board games, mobile games, and single-player titles. After finishing each game, I reflect on and analyze its strengths and weaknesses, innovative aspects, and core mechanics, and I write a short essay to document my insights.

To draw inspiration and study game mechanics and design approaches, I have played a wide variety of games, including online games, board games, mobile games, and single-player titles. After finishing each game, I reflect on and analyze its strengths and weaknesses, innovative aspects, and core mechanics, and I write a short essay to document my insights.

To draw inspiration and study game mechanics and design approaches, I have played a wide variety of games, including online games, board games, mobile games, and single-player titles. After finishing each game, I reflect on and analyze its strengths and weaknesses, innovative aspects, and core mechanics, and I write a short essay to document my insights.

Milestones

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I have currently completed around 24 projects of various scales, covering game development, modeling, animation, video editing, sound design, sculpture, and painting. These projects represent my continuous process of practice and self-improvement. They may not be perfect or outstanding, but I don’t need perfection—I just focus on continuously learning and making progress.

I have currently completed around 24 projects of various scales, covering game development, modeling, animation, video editing, sound design, sculpture, and painting. These projects represent my continuous process of practice and self-improvement. They may not be perfect or outstanding, but I don’t need perfection—I just focus on continuously learning and making progress.

I have currently completed around 24 projects of various scales, covering game development, modeling, animation, video editing, sound design, sculpture, and painting. These projects represent my continuous process of practice and self-improvement. They may not be perfect or outstanding, but I don’t need perfection—I just focus on continuously learning and making progress.

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Internship Experience

Internship Experience

Internship Experience

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Number of Game Jams Participated

Number of Game Jams Participated

Number of Game Jams Participated

Programming Skills

Programming Skills

Programming Skills

I am continuously learning and improving my coding skills, striving to make my code clearer, more consistent in style, and easier to read, while removing redundant or repetitive parts to reduce complexity. Recently, I have been exploring code inheritance and overriding, as well as the use of state machines.

I am continuously learning and improving my coding skills, striving to make my code clearer, more consistent in style, and easier to read, while removing redundant or repetitive parts to reduce complexity. Recently, I have been exploring code inheritance and overriding, as well as the use of state machines.

I am continuously learning and improving my coding skills, striving to make my code clearer, more consistent in style, and easier to read, while removing redundant or repetitive parts to reduce complexity. Recently, I have been exploring code inheritance and overriding, as well as the use of state machines.

oakley
oakley

Animation Triggers

oakley

Animation Triggers

meridian
meridian

State Machine

meridian

State Machine

Oxygon
Oxygon

Inheritance and Overriding

Oxygon

Inheritance and Overriding

arch
arch

Unified Skill Management

arch

Unified Skill Management

wave studios
wave studios

Improving Clarity and Visual Structure by Creating Detailed Classes

wave studios

Improving Clarity and Visual Structure by Creating Detailed Classes

oakley
oakley

Data Transmission

oakley

Data Transmission

Team

Team

Team

These are my game development teammates, who are also my close friends. We share a deep passion for games, and each of us takes on a distinct role within the team while working closely together. Looking ahead, we hope to continue creating outstanding games as a team.

These are my game development teammates, who are also my close friends. We share a deep passion for games, and each of us takes on a distinct role within the team while working closely together. Looking ahead, we hope to continue creating outstanding games as a team.

These are my game development teammates, who are also my close friends. We share a deep passion for games, and each of us takes on a distinct role within the team while working closely together. Looking ahead, we hope to continue creating outstanding games as a team.

Matteo Maverick

Xiao Yun

Matteo Maverick

Game Designer

Xiao Yun

Matteo Maverick

Game Designer

Xiao Yun

Julian Hayes

Junyan Liu

Julian Hayes

Game Artist

Junyan Liu

Julian Hayes

Game Artist

Junyan Liu

Alexander Laurent

Ruoyun Wang

Alexander Laurent

Game Programmer

Ruoyun Wang

Alexander Laurent

Game Programmer

Ruoyun Wang

Vivienne Adler

Yiyi Huang

Vivienne Adler

Game Technical Artist

Yiyi Huang

Vivienne Adler

Game Technical Artist

Yiyi Huang

Raphael Sterling

Qianli Yang

Raphael Sterling

Game UI/UX Designer

Qianli Yang

Raphael Sterling

Game UI/UX Designer

Qianli Yang

Isabella Moreau

Linxiao Wang

Isabella Moreau

Game Sound Designer

Linxiao Wang

Isabella Moreau

Game Sound Designer

Linxiao Wang

Game Jam

My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.

My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.

My short-term Game Jam projects demonstrate my team organization and leadership skills, my ability to communicate and collaborate effectively with teammates, my capacity for rapid creation and high-intensity production under tight deadlines, as well as my strong passion for game development.

Stay conntected.

From the bottom of my heart, I hope to pursue a career in game development, creating experiences that bring joy and happiness to every player. I want to explore the true essence of games, and I sincerely wish to pursue graduate studies—learning professional knowledge on a broader platform, connecting with outstanding game creators, and becoming a better version of myself.

Made with Love by

Little Cloud

©2025 Xiao Yun's Game Portfolio. All right reserved.

Stay conntected.

From the bottom of my heart, I hope to pursue a career in game development, creating experiences that bring joy and happiness to every player. I want to explore the true essence of games, and I sincerely wish to pursue graduate studies—learning professional knowledge on a broader platform, connecting with outstanding game creators, and becoming a better version of myself.

Made with Love by

Little Cloud

©2025 Xiao Yun's Game Portfolio. All right reserved.

Stay conntected.

From the bottom of my heart, I hope to pursue a career in game development, creating experiences that bring joy and happiness to every player. I want to explore the true essence of games, and I sincerely wish to pursue graduate studies—learning professional knowledge on a broader platform, connecting with outstanding game creators, and becoming a better version of myself.

Made with Love by

Little Cloud

©2025 Xiao Yun's Game Portfolio. All right reserved.

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